Death is permanent, rapid and frequent - everything is lost upon death and the player must start over from the beginning with only the stock equipment of bombs, ropes and health. The player must navigate these in real time, using skill and reflexes, as well as resource management and strategy to gather treasure and fight monsters. Levels are procedurally generated with innumerable combinations, producing unique caves on every playthrough, with varied terrain, enemies and items spawning in each one. Spelunky 2 Steam Store Page Description Genre The more you play, the more the game becomes yours!" "Spelunky 2 is not just about "getting good and beating the game" - more than that, it's an endlessly replayable playground to experiment in and find your own way, creating stories against the backdrop of an expansive, deeply-interactive world filled with secrets. Crossplay for Playstation 4 is planned for the future in an indeterminate date. It was later ported to Nintendo Switch on August 26, 2021, and Xbox on January 13, 2022.Ĭrossplay for Online Multiplayer is available between PC, Nintendo Switch, and Xbox users. Though initially scheduled for 2019, Spelunky 2 released on PlayStation 4 on September 15, 2020, and released on Steam for PC on September 29, 2020. The first full gameplay trailer was finally released on August 29, 2018. In Spelunky 2, players once again journey deep underground and explore amazing places filled with traps, treasure, and secrets - but this time as Ana Spelunky, the child of the main character of Spelunky HD, deep within the Moon.ĭevelopment for the sequel started around 2016, although it was first announced at Paris Games Week in October 2017. First ten tiles can be automatically selected with a number key.Spelunky 2 is the sequel to Spelunky, a unique platformer game directed by developer Derek Yu.The map of rooms in each canvas can be configured to edit any rooms together.įor any room being edited, can select which chunk of the room to edit, and can edit multiple chunks of the same room template at once.Creates a canvas with side and miscellaneous rooms laid out in a grid for simultaneous editing.Creates a canvas with path rooms for any level with path rooms.Creates a canvas with all of the setrooms for editing for any level with setrooms.Replaces the full level viewer tab with a full level editor that allows editing of multiple rooms in a level at once. Fixed bug in gem tracker related to olmec ship cutscene.Enabled local install pack name text input as an alternative to picking folders. Added automatic suggestion for local install pack name based on source file name.Added drag&drop support to install local files dropped anywhere on modlunky.The room will only clear when another room chunk is selected. Selecting/expanding a room template in the rooms list will no longer remove the canvas of the currently selected room chunk.Added button to hide tile palette side panel.Fixed empty row of rooms sometimes being added in the Other canvas.Fixed hide grid/room lines options not working.Added randomize buttons to randomize the chunks for each room template.Fixed background of olmec.lvl to use Olmec theme instead of Jungle.Fixed bug where the tile palette wouldn't remove tiles after deleting, and wouldn't redraw the full level editor's canvas.Added buttons in the rooms list of the single room editor and in the room type selection dropdown of the full level editor to create a new room template.In addition, these dependency-provided tiles are displayed in separate sections of the tile picker palette, and will be added to the level file when manually selected.
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